This topic is one I've been pondering since we began planning an extended family trip that includes 16 of us from 12 months - 65 years of age. Headbandz is a fun game and one we've enjoyed playing with older children in the past, but I prefer to limit games on devices because I'd really prefer to use the opportunities for interaction. So, besides some of the ideas already mentioned, here are some things I'm considering adding to my list:
1. A variation on traditional "I SPY." In this one the leader announces, "I spy." Everyone should stop what they're doing, listen, and respond with, "What do you spy?" Respond with something like, "I spy children hopping up and down." The children perform that action until the leader again announces, "I spy." Leader gives another clue to act on. The thing I like about this game is that it gives children the opportunity to move some.
2. Simon Says. Well, my grands like to play Grandma Says. Normal rules, but they like when I try to trick them with visual miscues.
3. Do This - Do That! Similar to Simon Says. When the leader says, "Do this", the group does the action. When the leader says, "Do that", they do NOT follow the direction. When a player follows the direction of "do that", they are, technically, out, but we often just laugh and continue the game since we often have really young ones playing.
4. Statues. As you play music, players move in place, even jumping or dancing, depending on the amount of room. When you stop the music, children freeze in whatever pose they were in when the music stopped.
5. Silly Sally's Cool Club. Silly Sally has a club. A person can join if they can figure out what Sally likes and doesn't like. The leader gives some examples and others try to figure out the rules for joining. Silly Sally like soccer but not golf. She likes apples but not oranges. She likes jeeps but not cars. (She only likes things that have double letters in them.) Silly Sally likes apples but not berries. She likes earrings but not necklaces. She likes the color orange but not red. (She only likes things that begin with a vowel.) Be creative!
6. Hopping Challenge. This one requires some space but is good for moving. Give hopping commands and have children follow the directions. You could even say "Bunny (or Kangaroo or Froggie) says, ..." For example:
- Hop in place. - Hop and turn in a circle at the same time. - Hop on your left (or right) foot. - Hop backwards (or sideways or in a circle or square.) - Hop over a line. - Hop with a partner. - Hop with your hands on your head. - Hop quietly to line up.
7. Back Writing/Drawing. Using your finger, draw a letter (or number or picture) on someone's back. See if they can guess it.
8. Rain. In a circle, the leader starts by rubbing their hands together. The person to the right does the same and so on until everyone is doing the action. When all are rubbing their hands, the leader starts a new sound, finger snapping, then hand clapping, next slapping thighs, then foot stomping. To END the storm, reverse the actions. At the end, the group one by one stops rubbing hands and sit and waits for the action to be completed by the group.
9. TELEPHONE.
10. RHYME THAT WORD! Think of a word. Children take turns seeing how many "real" rhyming words they can think of. When one word is worn out, choose another. (Nice words only.)
11. I'M THINKING OF AN..... One person picks something their thinking of and then introduces it with a category. "I'm thinking of an animal (or a fruit or a movie or a character). Others ask yes or no questions to guess the word.
12. Writing in the air.
13. Leader asks a question for other to answer. The leader may ask, "What makes you happy?" Others then take turns calling out things such as "Sunshine makes me happy; warm cookies make me happy; new babies make me happy; soft, cuddly puppies make me happy."
14. Sing.
15. Follow the leader.
16. WHAT AM I COUNTING? Have one person start counting aloud an object in everyone's view: windows, white shirts, tables, etc. Can your group guess what the person is counting? Or, in reverse, name an object and challenge the group to count as many as they can find in one minute.